﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PulsePrototype.Messages.PhysicsMessages
{
    public class VelocityMessage : BaseMessage
    {
        public float x;
        public float y;
        public float z;

        protected VelocityMessage(int destinationEntityID, MessageType messageType,
            float X = 0.0f, float Y = 0.0f, float Z = 0.0f) :
            base(destinationEntityID, messageType)
        {
            this.x = X;
            this.y = Y;
            this.z = Z;
        }
    }
}
